A downloadable game for macOS and Linux

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You are Saul Relative, the latest ship's engineer on the SS Space McShipFace.

You're not entirely sure how you got the job, but here you are, and you are in space. Learn the ropes from your helpful coworker The Gang, and try not to die.

An adventure game about inventions, new coworkers, true love, and the importance of bringing a steam-based vehicle of the month calendar on long journeys.

Made over the course of two weeks for the $108 Adventure Game Jam!

Made with DragonRuby.

Controls:

Left click

- walk

- interact

- use item from inventory (click item to select, click again on what to use it on. Select item again or right click to cancel)

Right click:

- examine

- clear selection

Bugs:

- Sometimes item selection gets stuck. If it does, right click.

- The ending cutscene does not currently trigger after you have finished SPOILER in SPOILER. Once SPOILER is surprised with you, you are done.

Asset Credits

- https://kenney.nl/assets/cursor-pack

- https://kenney.nl/assets/sci-fi-sounds

- https://assets.moulinette.cloud/marketplace/product/6999/kenney/retro-sounds-2

- https://opengameart.org/content/sci-fi-background

- https://wenrexa.itch.io/space-wallpapers

- https://wenrexa.itch.io/fx-sound-pack

- https://elvgames.itch.io/game-sounds-fx-pack-i

- And art drawn in some cases by us!

Download

Download NowName your own price

Click download now to get access to the following files:

saul-relatives-time-travel-adventure-windows-amd64.zip 14 MB
Version 1.1.1
saul-relatives-time-travel-adventure-linux-raspberrypi.zip 14 MB
Version 1.1.1
saul-relatives-time-travel-adventure-linux-amd64.zip 14 MB
Version 1.1.1
saul-relative-has-a-time-travel-adventure-macos.zip 16 MB
Version 1.1.1

Development log

Comments

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I played your game, and I noticed there’s no soundtrack or music, plus the text runs a bit too fast. After I fixed the alien computer, there didn’t seem to be anything else to do, so I’m guessing I’ve finished it?

(+1)

Yup, you made it! We weren’t able to get our ending cutscene triggering properly before the submission deadline so that’s all there is 😅

Thanks for playing it!